Transfers strokes from a selected painted object to another selected object. For example, you can use Transfer All Strokes to New Object to transfer painted eyebrows from a low resolution mesh character to a high resolution mesh character.
This command transfers all the paint effects strokes that are present on the object. If both objects have paint effects strokes, then selection order is used to determine the source and target objects. Otherwise, the object without paint effects strokes gets the transferred strokes.