Import or export a HumanIK skeleton template

 
 
 

When setting up a skeleton in the Character Controls, you can export a template of the joint positioning, then re-use that template to build other similar skeletons.

To export a HumanIK skeleton template file

  1. In the Character Controls, select > Edit > Skeleton > Export Template.
  2. In the Export Template window that appears, enter a file name and click Save.

    The global translation data for the joints is saved as a text file in the location you selected in the Export Template window.

To import a HumanIK skeleton template file

  1. Load or create a default skeleton.
  2. In the Character Controls, select > Edit > Skeleton > Import Template.
  3. In the Import Template window that appears, select an .hik template file that you previously saved, and click Open.

    The skeleton that you created or loaded updates to use the joint positions from the template file.

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