Ungroups the objects under a group node.
>
Ungroup objects under one of the following:
-
-
Puts all objects under their lowest common parent in the hierarchy. If there is none, then it puts the objects as the world
level.
-
-
Puts all objects at world level (at the top-level of the hierarchy).
-
-
When on, Maya preserves the transformation information of the group. If off, the ungrouped objects lose their grouped transformation
attributes, therefore changing their position when ungrouped.