Creates a fillet surface with configurable bias between two existing surfaces.
Edit NURBS > Surface Fillet > Freeform Fillet >
The Use Tolerance options let you reapply a free-form fillet within a specified tolerance value.
Global tolerance causes Maya to use the Positional and Tangential values from the Settings part of the Preferences window.
Local tolerance lets you enter a new value to override the values in the Preferences window.