Using the , you can modify which of a deformable object’s points (for example, CVs or vertices) belong to multiple deformer sets by
painting the points you want added to, transferred to, or removed from the set.
To modify which vertices belong to a set
- Select a deformed or a skinned object.
- Select Shading > Smooth Shade All (default hotkey: 5) to switch to smooth shading mode.
- Select Edit Deformers > Paint Set Membership Tool > .
The appears. See Paint Set Membership Tool.
- Set the tool settings.
- Select the set you want to modify as follows:
- In the , in the section, select a set from the list. The selected set name appears in the box.
- Use the hotkey (default hotkey: /) to select the set on the surface. Hold down the hotkey, click on the set you want to paint (click
anywhere on the colored area), then release the hotkey.
- Drag over the CVs or vertices you want to add to, transfer to, or remove from the selected set.