To change deformation order
- In the scene, move the pointer to the object being deformed and -click.
A marking menu is displayed.
- From the marking menu, select .
The window is displayed for the selected object.
Move the pointer over the name of the deformer whose order you want to change. -drag over the name of the operation you want the deformer to precede, and release the mouse button.
To change point tweaking’s deformation order
- In the scene, move the pointer to the object being deformed and -click.
A marking menu appears.
- From the marking menu, select .
The window is displayed for the selected object.
- Move the pointer over the name of the tweak node (default name: tweakn) whose order you want to change.
- -drag over the name of the operation that is where you want point tweaking to take place, and release the mouse button.