Select one of the following options.
Specifies the influence wire’s attraction strength. Values specify how strongly the influence wire can attract the deformable object’s points away from the base wire. The attraction strength is therefore expresses a tension between the influence wire and the base wire. Use the slider to select values from ?10.000 to 10.000. Default is 1.000.
Specifies whether to freeze the wire deformation effect. If frozen (turned on), components (for example, CVs) of objects being deformed that are under the influence of the influence wire become fixed and affected only by the influence wire, even if you transform (move, rotate, or scale) the object or the base wire. The reason you would want to freeze geometry is to improve performance. Note that you should not move geometry objects relative to the base wire with freeze geometry checked on. Default is off.
If you have created any wire dropoff locators, this section lists the attributes for each wire dropoff locator on each influence wire.
Specifies the local effect the locator has on the influence wire’s dropoff. The value of n represents a specific wire dropoff locator, numbered in the order created, starting from 0. By default, the influence wire has two implicit locators at each end with a Percent of 1.000. Other locators have an effect relative to the Percent of those locators. Use the slider to select values from 0.000 to 1.000. Default is 1.000.
Specifies localized twisting effects around a wire dropoff locator. The value of n represents a specific wire dropoff locator, numbered in the order created, starting with 0. As you increase or decrease the value, twisting of the region of the surface influenced by the wire dropoff locator occurs. In character setup, changing Twist can provide subtle effects for lip and eyebrow action. Default is 0, which specifies no twisting effects. This attribute corresponds with the Wire Dropoff Twist channel.