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Load Fur
Fur
Preparing polygon and subdivision surface models for fur
User Guide
>
Dynamics and Effects
>
Fur
>
Creating and modifying fur
Topics in this section
Preparing polygon and subdivision surface models for fur
Create fur
Use Fur Presets
Delete fur
Attach and detach fur
Select the surfaces a fur description is attached to
Select which UV set to use for Fur (polygons only)
Preview fur using fur feedback
Reverse fur normals
Offset the direction fur grows
Style fur using hair curves
Change fur attributes
Edit fur descriptions
Paint fur attribute values
Map fur attribute values
Update fur maps
Remove maps from fur attributes
Make fur clump together
Copy fur descriptions into other scenes