Mirror joint chains

 
 
 
Note

You can not create a mirrored duplicate of a joint chain using Edit > Duplicate with a Scale of -1. Use Skeleton > Mirror Joint instead.

To mirror a joint chain

  1. Select the parent joint of the joint chain you want to duplicate.
  2. In the Animation menu set (press F2), select Skeleton > Mirror Joint > .

    The Mirror Joint Options window appears.

  3. In the Mirror Across options, select the plane across which you want the joint chain mirrored.

    These options represent the plane whose origin is at the joint chain’s parent joint.

  4. Set the Mirror Function.
  5. If you want to rename the mirrored (duplicate) joints, enter their old names in the Search For box and their new names in the Replace With box.
  6. Do one of the following:
    • Click Mirror to duplicate and flip the current joint chain in the specified plane.

    The Mirror Joint Options window closes.

    • Click Apply to duplicate and flip the current joint chain in the specified plane.

    The Mirror Joint Options window remains open.

    • Click Close to disregard the options window’s settings.

    The Mirror Joint Options window closes.

The joint chain is mirrored across the selected plane whose origin is at the joint chain’s parent joint.

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