 
 
         
         Before drawing joints or a joint chain, you first need a model in which to place them. For information on creating models,
            see NURBS modeling overview or Polygon modeling overview. 
         
         To set the  settings
         
         
            - In the  menu set (press F2), select Skeleton > Joint Tool >  . .The  settings panel appears. 
                
- Adjust the  settings as desired. 
            
- Do one of the following: 
                  - Click  to reset to the default tool settings. 
                  
- Click  to close the tool settings panel. 
                  
 
To create a joint or joint chain
         
         
            - In the  menu set (press F2), select Skeleton > Joint Tool. 
            
- In a view, click on the location in your model where you want to create a joint. 
               Tip 
                     You can use the  mouse button to create joints and the mouse button to create joints and the mouse button to move the last placed joint. mouse button to move the last placed joint.
 
 
- Click again in the model where you want to create the next joint in your joint chain. 
               A bone appears between the first and second joints. 
                
- Continue clicking in the view until you create all the joints for your joint chain. 
- Press  (Windows and Linux) or (Windows and Linux) or (Mac OS X) to complete your joint chain. (Mac OS X) to complete your joint chain.
To create a joint or joint chain that is automatically centered in the model
         
           
 
         
         
            - Click the  icon  on the  to enable centering mode. on the  to enable centering mode.
- In the  menu set (press F2), select Skeleton > Joint Tool. 
            
- In a view, click on the location in your model where you want to create a joint. 
               The joint is automatically centered in the model. 
                   NoteIf your model has multiple mesh layers, centering mode minimizes displacement and places the joint in the center of the layers.
                        
                      
- If desired, use the  to re-position the joint. 
               The joint is dynamically centered in its new position. 
                
- Click again in the model where you want to create the next joint in your joint chain. 
               A bone appears between the first and second joints and the second joint is also centered in the model. 
                
- Continue clicking in the view until you create all the joints for your joint chain. 
- Press  (Windows and Linux) or (Windows and Linux) or (Mac OS X) to complete your joint chain. (Mac OS X) to complete your joint chain.