Important
It is recommended that you set the constraint options before creating your first parent constraint in a Maya session. See Constrain > Parent for descriptions of the options.
To create a parent constraint
- Select one or more target objects, followed by the object you want to constrain.
- Select Constrain > Parent > .
- Set the constraint options or select .
Tip
Turn on to keep the current position of your constrained object relative to its target. You can modify the offset between the objects
later. (See Modify parent constraint offsets.)
- To finish setting the constraint, do one of the following:
- Click to create a parent constraint. The window closes. Select to save the constraint options.
- Click to create a parent constraint. The window remains open. By clicking apply, you can also apply the current constraint options settings to other objects. Select
to save the constraint options.
- Click to close the window without setting or creating the constraint.
To add a parent constraint to an animation layer
- Select one or more target objects, followed by the object you want to constrain.
- Select Constrain > Parent > .
- In the window, set the constraint options you want. From the drop-down menu, select the animation layer where you want to add the constraint.
Tip
Turn on when adding constraints to animation layers so that your constrained objects do not move unexpectedly.
The constraint animation is now contained in its assigned animation layer, and it contributes to the result animation in your
scene.