Create a node

 
 
 

For more information render nodes, see Render nodes.

For more information on the Hypershade, see Hypershade window.

To create a node

  1. Select among the available nodes from the Create bar. Different types of nodes are nested in sections within the bar, such as Surface, Volumetric, Displacement, and so forth. Scroll to navigate through the Create bar to select the node that you want to create.
    Tip

    You can easily locate the render node of your choice in the Hypershade by using the search feature. When you enter a keyword, only the render nodes with names that match what you entered appear in the icon list on the right panel of the Create bar.

  2. Do any of the following:
    • Select a node from the icon list in the Create bar.
    • Middle-drag a node from the Create bar into the Hypershade panel or onto another node in the Work Area.
      Note

      If you drop the new node onto another node, a connection pop-up menu may appear. Select an attribute on which you want to connect a node, and release the mouse button. The Hypershade displays the new node swatch and the material swatch updates. For more information about render node connections, see Render node connections.

    • Select Create > Create Render Node from Hypershade’s menu bar.
    • Middle-drag a node from the Create Render Node window.
    Tip

    If you want a clear HypershadeWork Area every time you drag a new node into Hypershade, turn on Options > Clear Before Graphing. This is helpful especially if you have large networks with many nodes and you want to work on just one node or a smaller section of the network. You can select the node you want to work on and graph upstream or downstream connections to show you just that section without having to look at the rest of the network. For more information on the Work Area, see Work Area tab (bottom tab).