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stroke(
[string]
, [name=string], [pressure=boolean], [seed=int])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
stroke is undoable, NOT queryable, and NOT editable.
The stroke command creates a new Paint Effects stroke node.
string | (The path to the new stroke or the replaced stroke) |
dynPaintEditor, getDefaultBrush
name, pressure, seed
Long name (short name) |
Argument types |
Properties |
name(n)
|
string
|
|
|
Sets the name of the stroke to the input string
|
|
seed(s)
|
int
|
|
|
Sets the random seed for this stroke.
|
|
pressure(pr)
|
boolean
|
|
|
On creation, allows the copying of the pressure
mapping settings from the Paint Effects Tool. Default
is false.
|
|
Flag can appear in Create mode of command
|
Flag can appear in Edit mode of command
|
Flag can appear in Query mode of command
|
Flag can have multiple arguments, passed either as a tuple or a list.
|
import maya.cmds as cmds
cmds.stroke( s=10, n='armScar' )