Long name (short name) |
Argument types |
Properties |
-help(-h) |
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Prints a verbose help message. |
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-vertexMap(-vm) |
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Bake illumination into vertices. If not present bake into a
light map. |
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-useLensBake(-ulb) |
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Special texture bake mode, which uses a lens shader to shape
the lens to the object. Not valid with the -vertexMap flag. Best
suited to baking a single large object. |
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-camera(-cam) |
string |
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Which camera to use for computing the direction of the incident
ray. Default: current render camera |
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-shadows(-sh) |
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Take shadow into account. If shadow is disabled in the mental
ray render globals, mental ray for maya will enable the shadow map,
and shadow method segments will be turned on. |
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-notUndoable(-nun) |
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If this parameter is given, the command can not be undone. |
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-project(-prj) |
string |
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Set the project directory. If baking to a light map, light maps
will be generated into "lightMap" sub directory in the project. If
"lightMap" directory does not exist, the command fails to write
light maps. Default: current project root directory |
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-separator(-sep) |
string |
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If this parameter is given, baking will use this string to
separate instance and shape name parts when generating unique file
names for complex dag objects (dag instances with multiple shapes,
or hierarchical dag entries). Default: no separator. |
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-bakeSetOverride(-bo) |
string |
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If this parameter is given, the specified bakeset will be used
instead of bakeset of each object. |
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-miStream(-mi) |
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If this parameter is given, besides the lightmap rendering, the
command generates a mental ray file that can be used with mental
ray standalone. -f/-file flag must be specified. |
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-file(-f) |
string |
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Specifies the absolute file name of the mental ray file to be
generated. Effective only if -mi/-miStream flag is present. |
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-exportPathNames(-xp) |
string |
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Export option for the file references such as : ink library,
include mi file, texture file, lightmap, etc.
The string can specifies an for individual file refs, with each
character in the string representing a single file ref entry, with
meaning
0-nochange 1-absolute 2-relative 3-nopath, or
0-nochange a-absolute r-relative n-nopath.
The file ref entry is specified in this order :
link library, include mi file, texture file, lightmap, light
profile, output image, shadow map, finalgather map, photon map,
demand load object mi file. Effective only if -mi/-miStream flag is
present.
Default: nochange
For example, "-xp aarrararra" will use absolute path for link
libray, include file, light profile, shadow map, demapd load object
mi file, and relative path for texture file, lightmap, output
image, finalgather map, photon map |
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-transferMapSpace(-ts) |
string |
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Use for transfer map operation only. Specify the map space.
"world" or "object". Default: world |
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-bakeSetDefault(-bd) |
string |
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Specifies a bake-set to include all objects not assigned to any
other bake-set in the scene. |
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