You assign textures to UV sets using the Relationship Editor.
Select Window > Relationship Editors > UV Linking > UV-Centric to open the ’s UV set editing view.
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Assign a texture to a UV set.
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Click the in the left column, then click the texture in the right column so it’s highlighted.
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Remove a texture from a UV set.
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Click the in the left column, then click the texture in the right column so it’s not highlighted.
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Temporarily keep textures from appearing in software renders.
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From the menu above the list of textures, choose one of the following:
- : hides the selected texture.
- : uses the selected texture.
- : hides all textures but the selected one.
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The also provides easy access to several of the UV set editing operations in its menu.