To automatically smooth the skin weights of your bound character
         
         
            - Do one of the following:
                  - Select the bound surface for which you want to smooth skin weights.
                  
- Select the specific vertices on your bound surface for which you want to smooth weights.
                  
 
- Select Skin > Edit Smooth Skin > Smooth Skin Weights >  . .
- Adjust the  value for Smooth Skin Weights. See Weight Change Percentage.
               Note 
                     You need to set a  value greater than 0.0 when smoothing all the vertices on a bound surface.
                      
 
- (Optional) Turn on  and then click  to highlight in the scene view the vertices that will be smoothed by the  operation. The vertices highlight yellow.
               Tip 
                     If many vertices highlight yellow on your character (for example, in the above image), then your  value is too low and should be increased.
                      
 
- Click .
            
Tip 
               You can also fix areas with undesirable deformation using the Weight hammer tool. See Fix smooth weights.