To see how hair and dynamic curves react when forces are applied to them, play the simulation. To make changes to the hair system or follicle attributes while the simulation is running, use Interactive Playback.
To tweak the hair simulation, adjust the Stiffness, Iterations, and even Gravity attributes in the Dynamics section of the hairSystemShape. The Damp value can be adjusted to relax oscillating curves on non-straight hair. See Dynamics.
There may be performance issues with playback if output is set to NURBS curves and the number of curves is high. As a workaround to provide faster interactive feedback, create hair with output set to Paint Effects and NURBS curves, and hide the group containing the output curves. Then in the hairSystemShape, set the Hairs Per Clump to 1 and the Clump Width to 0.
To play and interact with a hair simulation