Shading > Smooth Shade All
 
 
 

Displays all surfaces, meshes, and particles as smooth-shaded objects.

Note

Shader plug-ins and textures plug-ins are supported when you use Hardware Texturing. When you use Smooth Shade All mode, only the attributes of the following specific names are used: diffuse, hardwareColor, color, transparency, incandescence, specularColor, shininess.