Shading > Hardware Texturing
 
 
 

Displays Maya's hardware textured rendered results as if they were being displayed in an external viewer. (See also the Rendering book in the Maya documentation set.)

Shading > Hardware Texturing >

Texture Blend

For use with layered textures, the Texture Blend specifies how the selected layer blends with the one below it. For more information, see Use a layered texture in the Shading guide.

Texture Filter

Select a texture filter for your hardware texture display when you are in High Quality Rendering mode. Select a filter from the drop-down list.

High Quality Filtering

When high quality filtering is turned on, the scene views are filtered in high quality by the hardware renderer. This lets you see a very good representation of the look of the final render.