Create sculpt deformers
 
 
 

To create a sculpt deformer

  1. Select one or more deformable objects.
  2. Select Create Deformers > Sculpt Deformer > .

    The Sculpt Options window appears.

  3. Click the Basic and Advanced tabs and set the creation options.

    See Create Deformers > Sculpt Deformer and Advanced deformer options.

  4. (Optional) As you set the creation options, you can also do the following:
    • Select Edit > Save Settings to save the creation options without creating a sculpt deformer and keep the options window open.
    • Select Edit > Reset Settings to reset the options to their default and keep the options window open.
  5. Do one of the following:
    • Click Create to create a sculpt deformer. The options window closes.
    • Click Apply to create a sculpt deformer and keep the options window open.
    • Click Close to close the window.

To use a NURBS or polygon object as the sculpt tool for your sculpt deformer

  1. Select the object to deform, and then the NURBS surface or polygon mesh to use as the sculpting tool.
  2. Select Create Deformers > Sculpt Deformer > .

    The Sculpt Options window appears.

  3. Turn on the Use secondary NURBS or Polygon Object Sculpt tool option.
    Warning

    If you use a non-convex closed object as your secondary NURBS or Polygon Sculpt object, undesirable results may occur.

  4. Click Create.