MEL scripts for Advanced Fur Rendering
 
 
 

You can access Advanced Fur Rendering functionality through the following MEL commands and scripts.

// build fur files
HfBuildFurFiles(string $fPath, int $equalOption)
// Build equalizer maps
HfBuildEqualMap()
// build fur shadows and images
HfBuildFurImages(string $fPath, string $sdwPath, string $imgPath, int $buildShadow, int $buildImage)
// Cancel Advanced Fur Rendering
HfCancelAFR()

Where:

//$fPath = furFiles/SceneName 
//$sdwPath = furImages/SceneName 
//$imgPath = furShadowMap/SceneName 
//$equalOption = 0(No Equalizer) OR 1(Default Equalizer) 
//$buildShadow = 1 (ShadowMaps will be geneareted) / 0 (No Shadow Maps) 
//$buildImage = 1 (Imagefiles will be geneareted) / 0 (No Image files)