Opens the window and renders the current scene. See Interactive Photorealistic Rendering (IPR) for more details.
If you are using mental ray for Maya rendering, opens the dialog box to let you set your IPR options. For descriptions of these options, see below.
For more information on IPR rendering, see Batch renders from within Maya (UI) in Rendering guide.
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Controls the verbosity level for messages related to mental ray rendering. Messages equal to or below the selected verbosity
are displayed. Messages are displayed in the mental ray log file.
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If is enabled, Maya automatically calculates the number of threads that should be used to best take advantage of the CPUs (or
cores) on your workstation. This option is on by default.
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Specifies the number of rendering threads to be used by mental ray for Maya for rendering. Use a thread for each CPU you utilize
on the local host.
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Turn on this option to automatically determine the optimal tile size at render time.
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Pixel width and height of render tiles.
Network
Used for network rendering only.
Select one of these options to determine whether the local machine renders the scene, or whether the slaves render the scene.
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Select this option so that the local machine participates in rendering the scene.
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Select this option so that the networked machine(s) participate in rendering the scene. This is useful in reducing the workload
on the master machine while Maya is also running.
Tip
To render on all available machines, select both the and options.
IPR Tuning
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Select this option so that IPR updates when there is a visibility change in your scene, such as the hiding and unhiding of
geometry.