Runs a batch render. For more information, see Batch renders from within Maya (UI).
opens the option dialog box to let you set options to render an animation on a local or remote computer, or on a computer with several
processors. For descriptions of these options, see below.
For more information on batch rendering, see Batch renders from within Maya (UI) in Rendering guide.
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For Windows
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If on, rendering uses all processors available on the local computer.
If off, rendering only uses the number of processors indicated by . is off by default.
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The number or processors used for rendering when is off. The default value is 1.
For Linux
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Determines whether rendering takes place on the local computer () or on another computer across a network (). If you select , set name to the name of the computer you want to render on. The default setting is .
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When set to , type the name of the computer on which the rendering takes place and press Enter. If you do not, the render occurs on the
local machine.
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Controls the verbosity level for messages related to mental ray rendering. Messages equal to or below the selected verbosity
are displayed. Messages are displayed in the mental ray log file.
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If is enabled, Maya automatically calculates the number of threads that should be used to best take advantage of the CPUs (or
cores) on your workstation. This option is on by default.
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Specifies the number of rendering threads to be used by mental ray for Maya for rendering. Use a thread for each CPU you utilize
on the local host.
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Turn on this option to automatically determine the optimal tile size at render time.
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Pixel width and height of render tiles.
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If is enabled, Maya dynamically calculates the memory limit prior to the start of rendering. This feature can be enabled at
all times to obtain better performance.
Tip
For limited memory situations, this setting is recommended.
To view the calculated value, ensure that Export Verbosity is set to in the section. The calculated is then displayed in the render log.
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Soft limit for the memory used by mental ray. A soft limit implies that mental ray may actually use more memory than indicated.
Used for network rendering only.
Select one of these options to determine whether the local machine renders the scene, or whether the slaves render the scene.
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Select this option so that the local machine participates in rendering the scene.
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Select this option so that the networked machine(s) participate in rendering the scene. This is useful in reducing the workload
on the master machine while Maya is also running.
Tip
To render on all available machines, select both the and options.
The option only appears in the window if your scene contains render targets. Select one of these options to determine which of the elements to include in
your batch render.
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By selecting , all renderable dependencies and render targets are included in the batch render.
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Select to perform a 2D render and render only the render targets. This option is ideal if you are satisified with your 3D renders
and you are only tweaking your composite.
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Select to perform a 3D render and render only the renderable dependencies.