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Home: Maya User's Guide
Polygons menus
Polygons menus
Select > Object/Component
User Guide
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Modeling
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Polygonal Modeling
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Polygons menus
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Select
Topics in this section
Select > Object/Component
Select > Vertex
Select > Edge
Select > Face
Select > UV
Select > Vertex Face
Select > Select Edge Loop Tool
Select > Select Edge Ring Tool
Select > Select Border Edge Tool
Select > Select Shortest Edge Path Tool
Select > Convert Selection > To Vertices
Select > Convert Selection > To Vertex Faces
Select > Convert Selection > To UVs
Select > Convert Selection > To UV Shell
Select > Convert Selection > To UV Border
Select > Convert Selection > To UV Edge Loop
Select > Convert Selection > To Edges
Select > Convert Selection > To Edge Loop
Select > Convert Selection > To Edge Ring
Select > Convert Selection > To Contained Edges
Select > Convert Selection > To Faces
Select > Convert Selection > To Face Path
Select > Convert Selection > To Contained Faces
Select > Grow Selection Region
Select > Shrink Selection Region
Select > Select Selection Boundary
Select > Select Contiguous Edges
Select > Select Using Constraints