Editing wave deformation effects
 
 
 

After you create the wave deformer, its handle is displayed in your scene and its nodes are listed in the Channel Box. The nodes include the wave handle node (default name: wavenHandle), the wave handle shape node (wavenHandleShape), and the wave deformer node (default name: waven).

You can edit the effects of the wave deformers by editing the wave handle node and the wave deformer node. You can move (translate), rotate, and scale the wave handle to edit the effects of the deformation. You can also edit the wave deformer node’s keyable attributes (channels), which are displayed in the Channel Box.