To change the size of a fluid container
- Select the fluid container.
- In the section of the fluidShape , change the attribute. When you change the size, keep the following in mind:
Tip
- Make the size proportional to the grid resolution, even if you do not use any grids to define property values (that is, you
use all gradient style values).
For example, if the size is 10.0, 5.0, and 2.0, then a valid resolution is 40, 20, and 8. If the size is not proportional
to the resolution, the quality of the fluid can vary depending on which axis you look down.
- When is on, changing the container’s attributes automatically scales the values so that they are proportional to the size. See Keep Voxels Square and Change fluid resolution.
Note
A 2D fluid with a depth (Z Size) of 0 will not render properly as a volume.
To scale a fluid container
- Select the fluid container.
- Do one of the following:
- Select the and use the scale manipulator to change the proportions of the fluid container as desired.
- In the section of the tab in the , change the values of X, Y, and Z.
To extend a fluid container
- Select the fluid container.
- Select Fluid Effects > Extend Fluid > or click .
The window appears.
- In the appropriate fields, enter the number of voxels by which you want to extend the container in each direction and click
.
Tip
You can shorten the fluid container boundaries by entering negative numbers.