Transplants a hair system to a NURBS or polygon surface.
For details, see Transplant hair.
These are descriptions of the options in the window.
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Turn this on if you want new follicles to be created on the target surface.
Turn this off if you want to simply move the selected follicles to the target surface.
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Transplants the hair to the same UV on the target object. MatchUV is designed for moving hair between similar objects.
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Attaches the follicle to the nearest point on the target surface. Use this option for transplanting to geometry.
Select one of the following options:
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If this is selected, then the hair system(s) for the selected follicles will be duplicated if is turned on. If is turned off then the follicles will continue to use their current hair system.
- <Existing Hair System>
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Any existing hair systems will be listed, for example, hairSystem1. If you select an existing hair system then the transplanted
follicles will be assigned this hair system. The look of the follicles may therefore change if the hair system is different
from the source follicle's hair system.