Send HumanIK rigs to MotionBuilder
 
 
 

You can use Send to commands to transfer HumanIK character data between Maya and MotionBuilder. This means you no longer need to export your characters from Maya to FBX to import them into MotionBuilder. To see the Send to MotionBuilder commands in the Maya File menu, you must have MotionBuilder installed on your computer.

NoteYou can also use Send to commands to send standard objects and animations, as well as HumanIK characters, to MotionBuilder.