IFFFS
 
 
 

Importing and Exporting Cameras

You can either import a camera you created and edited in Action, or import one from another 3D application. Once a camera is imported, you can edit its parameters, change its animation, and then export it back to the application it came from.

Flame Cameras

Flame supports the import and export of 3D data saved in the FBX 3D format. The FBX standard format provides a means for exchanging 3D data for scene compositions—such as cameras—between tools and packages developed by different manufacturers.

To export a camera to FBX format:

  1. In Flame, select the camera you want to export.
  2. IIn the Object menu, select the Camera menu and click Export. The Export Camera file browser appears
  3. Make sure FBX is selected in the Export Type box.
  4. Select which elements of the FBX files you wish to export by clicking the corresponding filter button.
    Enable: To:
    Rotate Axis Rotate the exported camera by -90° on the X-axis so that it is compatible with the coordinate system of the 3D application.
    Export Axes Export the animated axes present in the Action scene.
    Export Point Cloud Export the 3D point cloud created by the 3D Tracker.
  5. Navigate to the location where you want to export the camera animation.
  6. Enter a name for your exported camera in the file field.
  7. Click Save.