This example illustrates how to use  to make the cheeks on a head model bigger.
         
         To make the cheeks bigger
         
         
            - Select a few vertices on the lower part of the cheeks on each side of the face. You can use reflection to ensure symmetry.
            
- Turn on  from the  and adjust the  so that the color feedback affects only the cheeks.
            
- Set the Falloff curve to its default shape.
            
- Use the  to increase the scale of the cheeks.
               Notice that the transformation with  results in a smoother look compared to a transformation without .