FBXExportUpAxis
 
 
 

FBXExportUpAxis [y|z];

FBXExportUpAxis -q;

This command lets you define the up axis in your FBX file. The up axis is the global axis that points upwards. See Axis conversion for more information.

By default, the up axis in Maya is the Y axis.

Y

Sets the up axis to Y-up. This setting is the default.

Z

Sets the up axis to Z-up.