You can use the to create and edit nParticle collision events.
Note
When creating particle collision events using nParticles, be aware of the following:
- The collisionGeometryIndex output attribute is not supported for nParticle collision events in Maya 2012.
- nParticle collision events pass the name of the Nucleus object that the nParticles are colliding with to the event callback
rather than passing the geometry's name.
- The Nucleus ground plane cannot be the target of an nParticle collision event.
See Create particle collision events in the Dynamics guide.