Lighting/shading > Assign Favorite Material
 
 
 

Assigns one of the shading groups in the Assign Favorite Material sub-menu to all selected surfaces. The shaders are ordered by Maya Surface, Maya Volumetric, and mental ray materials (if the Mayatomr.mll plug-in is enabled).

This menu updates when you update your Favorites list in the Hypershade or Create Render Node window.