Edit > Ungroup
 
 
 

Ungroups the objects under a group node.

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Ungroup Under

Ungroup objects under one of the following:

Parent

Puts all objects under their lowest common parent in the hierarchy. If there is none, then it puts the objects as the world level.

World

Puts all objects at world level (at the top-level of the hierarchy).

Preserve Position

When on, Maya preserves the transformation information of the group. If off, the ungrouped objects lose their grouped transformation attributes, therefore changing their position when ungrouped.