Repositions any currently selected UV to its nearest grid intersection in UV texture space.
         
         
          
              > 
 -   
- 
                   
                     Sets the  and  options to common square texture sizes.
                      Change the  and  sliders or enter values to use a different or non-square size.
                      
 
-   
- 
                   
                     The number of grid lines horizontally (in the U dimension of texture space).
                      
 
-   
- 
                   
                     The number of grid lines vertically (in the V dimension of texture space).
                      
 
  
               
               The options available are:
               
-   
- 
                      
                        Snaps UVs to the nearest grid intersection.
                         
 
-   
- 
                      
                        Snaps UVs to the nearest midpoint between grid lines.