Before drawing joints or a joint chain, you first need a model in which to place them. For information on creating models,
see NURBS modeling overview or Polygon modeling overview.
To set the settings
- In the menu set (press F2), select Skeleton > Joint Tool > .
The settings panel appears.
- Adjust the settings as desired.
- Do one of the following:
- Click to reset to the default tool settings.
- Click to close the tool settings panel.
To create a joint or joint chain
- In the menu set (press F2), select Skeleton > Joint Tool.
- In a view, click on the location in your model where you want to create a joint.
Tip
You can use the mouse button to create joints and the mouse button to move the last placed joint.
- Click again in the model where you want to create the next joint in your joint chain.
A bone appears between the first and second joints.
- Continue clicking in the view until you create all the joints for your joint chain.
- Press (Windows and Linux) or (Mac OS X) to complete your joint chain.