Edit aim constraint attributes
 
 
 

To edit attributes with Attribute Editor

  1. Select the aim constraint node.
  2. Open the Attribute Editor by selecting Window > Attribute Editor (default shortcut: +a).
  3. The following sections make available attributes: Transform Attributes, Aim Constraint Attributes, Pivots, Limit Information, Display, Node Behavior, and Extra Attributes.
  4. Do one of the following:
    • Click Select to select the node you are now editing as the currently selected object in your scene.
    • Click Load Attributes to load the attribute values of the currently selected node.
    • Click Copy Tab to open a separate window containing the attributes for the selected node.