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Home: Maya User's Guide
Lighting
Lighting
Light and shadow in the real world
User Guide
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Rendering and Render Setup
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Lighting
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Basics of Lighting
Topics in this section
Light and shadow in the real world
Absorption, reflection, and refraction of light
Indirect (global) vs. direct illumination
Direct light sources
Shadow
Apply and adjust basic direct lighting
Position features of a light interactively
Light specific surfaces
Control area lights
Adjust decay
Adjust a spot light’s light circle
Create glows, halos, or lens flares
Cast shadows
Troubleshoot direct light sources
Troubleshoot shadows