Creates an animated sweep for the selected objects. See To use animated sweep.
         
          
              > 
   
               
               Set one of the following options:
               
-   
- 
                      
                        Creates an animated sweep for the length of time defined by the length of the time slider. 
                         
 
-   
- 
                      
                        Lets you set a specific a  and  for the animated sweep.
                         
 
-   
- 
                   
                     Evaluates the animation and create geometry for each  position.
                      
 
  
               
               Set one of the following options:
               
-   
- 
                      
                         Makes the profile curves run parallel to the V direction. The parameter values of the resulting surface in the U direction
                           are equally spaced. The first profile curve corresponds to the isoparm on the surface at U[0], the second to U[1], and so
                           on. 
                         
 
-   
- 
                      
                         Causes the parameter values on the resulting surface in the U direction to be based on the distance between the start points
                           of the profile curves.
                         
 
  
               
               Sets the lofted surface to linear or cubic in the U direction. 
               
-   
- 
                      
                        Creates surfaces that appear faceted. 
                         
 
-   
- 
                     
                  
-   
- 
                   
                     Specifies whether an open or closed surface is created. See the Maya NURBS Modelling Guide for more information.
                      
 
-   
- 
                   
                     Specifies the type of geometry created. You can choose from  or .