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Creates a polygonal torus accordingly to the radius, the section
radius, the twist angle, and the number of subdivisions in X and Y.
UVs are created on the torus if the texture attribute is true.
Node name |
Parents |
MFn type |
Compatible function sets |
polyTorus |
polyPrimitive |
kPolyTorus |
kBase
kNamedObject
kDependencyNode
kPolyCreator
kPolyPrimitive
kPolyTorus |
Related nodes
polyCreator, polyCreateFace, polyPrimitive, polyPlane, polyCube, polyCone,
polySphere, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh
Attributes (8)
createUVs, radius, reverseTexture, sectionRadius, subdivisionsAxis, subdivisionsHeight, texture, twist
Long name (short name) |
Type |
Default |
Flags |
|
radius
(r ) |
distance
(double) |
1.0cm |
|
|
sectionRadius
(sr ) |
distance
(double) |
0.50cm |
|
|
twist
(tw ) |
angle (double) |
0.0deg |
|
|
subdivisionsAxis
(sa ) |
integer |
20 |
|
|
subdivisionsHeight
(sh ) |
integer |
20 |
|
|
texture
(tx ) |
bool |
true |
|
|
createUVs
(cuv ) |
bool |
true |
|
|
reverseTexture
(rtx ) |
bool |
false |
|