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This node creates a polygonal cone accordingly to the radius, height, and the number of subdivisions in X, Y, and Z. UVs are created on the cone if the texture attribute is true.

Node name Parents MFn type Compatible function sets
polyCone polyPrimitive kPolyCone kBase
kNamedObject
kDependencyNode
kPolyCreator
kPolyPrimitive
kPolyCone

Related nodes

polyCreator, polyCreateFace, polyPrimitive, polyTorus, polyPlane, polyCube, polySphere, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh

Attributes (8)

createUVs, height, radius, roundCap, subdivisionsAxis, subdivisionsCap, subdivisionsHeight, texture

Long name (short name) Type Default Flags
radius (r) distance (double) 1.0cm outputinputconnectablestorablekeyable
Radius of the cone.
height (h) distance (double) 2.0cm outputinputconnectablestorablekeyable
Height of the cone.
subdivisionsAxis (sa) integer 20 outputinputconnectablestorablekeyable
Subdivisions around the axis.
subdivisionsHeight (sh) integer 1 outputinputconnectablestorablekeyable
Subdivisions along the height.
subdivisionsCap (sc) integer 0 outputinputconnectablestorablekeyable
Subdivisions on the bottom cap.
texture (tx) bool true outputinputconnectablestorable
Apply texture or not.
createUVs (cuv) enum 2 outputinputconnectablestorable
Create UVs or not.
  • 0: No UVs
  • 1: No Normalization
  • 2: Normalize
  • 3: Normalize and Preserve Aspect Ratio
roundCap (rcp) bool false outputinputconnectablestorable
To indicate whether we need a round cap