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texMoveContext [-position] [-snapComponentsRelative
boolean] [-snapPixelMode
int] [object]
texMoveContext is undoable, queryable, and editable.
This command can be used to create, edit, or query a texture editor
move manip context. Note that the above flags control the global
behaviour of all texture editor move manip contexts. Changing one
context independently is not allowed. Changing a context's
behaviour using the above flags, will change all existing texture
editor move manip contexts.
string |
(the name of the new context) |
In query mode, return type is based on queried flag.
position, snapComponentsRelative, snapPixelMode
Long name (short name) |
Argument types |
Properties |
-snapComponentsRelative(
-scr) |
boolean |
  |
|
Value can be : true or false. If true, while snapping a group
of UVs, the relative spacing between them will be preserved. If
false, all the UVs will be snapped to the target point |
|
-position(-p) |
|
 |
|
Returns the current position of the manipulator |
|
-snapPixelMode(-spm) |
int |
  |
|
set the snapping mode to be the pixel center or upper left
corner |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
// To create a new move context:
texMoveContext;
// To query the position of the manipulator
texMoveContext -q -position texMoveContext;