#include
<fbxfilesdk/fbxfilesdk_def.h>
#include
<fbxfilesdk/kfbxplugins/kfbxgeometry.h>
#include
<fbxfilesdk/kfbxmath/kfbxvector4.h>
#include
<fbxfilesdk/kfbxmath/kfbxvector2.h>
#include
<fbxfilesdk/components/kbaselib/klib/karrayul.h>
#include <fbxfilesdk/fbxfilesdk_nsbegin.h>
#include
<fbxfilesdk/fbxfilesdk_nsend.h>
Go to the source code of this file.
Classes |
|
class | KFbxMesh |
A mesh is a geometry made of polygons.
More... |
|
class | KFbxMesh::KDuplicateVertex |
Internal structure used to keep the
duplicate vertex information. More... |
|
class | KFbxMesh::KVertexNormalInfo |
Internal structure used to compute the
normals on a mesh. More... |
|
struct | KFbxMesh::KFbxComponentMap |
Internal structure used to keep the mapping
information between edges and polygons. More... |
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struct | KFbxMesh::KFbxSplitEdgeData |
struct | KFbxMesh::KFbxPolygon |
struct | KFbxMesh::KFbxPolyIndex |
struct | KFbxMesh::KFbxV2PVMap |
struct | KFbxMesh::KFbxEdgeLookup |
Typedefs |
|
typedef KFbxMesh * | HKFbxMesh |
Definition in file kfbxmesh.h.
Definition at line 1010 of file kfbxmesh.h.