conventions.h File Reference

Go to the source code of this file.

Defines

#define  sHLSL   "HLSL"
#define  sGLSL   "GLSL"
#define  sCGFX   "CGFX"
#define  sMentalRaySL   "MentalRaySL"
#define  sDirectX   "DirectX"
#define  sOpenGL   "OpenGL"
#define  sMentalRay   "MentalRay"
#define  sPreview   "PreviewColorAPI"
#define  ImplementationPreview   "ImplementationPreview"
#define  ImplementationMentalRay   "ImplementationMentalRay"
#define  ImplementationCGFX   "ImplementationCGFX"
#define  ImplementationHLSL   "ImplementationHLSL"
#define  ImplementaitonOGS   "ImplementationOGS"
#define  ImplementationNone   "ImplementationNone"
#define  ImplementationAdditionalFiles   "AdditionalFiles"
#define  FBXSDK_TYPE_ENVIRONMENT   "KFbxEnvironment"
#define  FBXSDK_TYPE_LIGHT   "KFbxLight"
#define  FBXSDK_TYPE_PROCEDURALGEOMETRY   "KFbxProceduralGeometry"
#define  FBXSDK_TYPE_SURFACEMATERIAL   "KFbxSurfaceMaterial"
#define  FBXSDK_TYPE_TEXTURE   "KFbxTexture"
#define  FBXSDK_TYPE_SWATCHSCENE   "KFbxSwatchScene"
#define  ADSK_TYPE_ENVIRONMENT   "ADSKEnvironmentDefinition"
#define  ADSK_TYPE_LIGHT   "ADSKLightDefinition"
#define  ADSK_TYPE_PROCEDURALGEOMETRY   "ADSKProceduralGeometryDefinition"
#define  ADSK_TYPE_SURFACEMATERIAL   "ADSKSurfaceMaterialDefinition"
#define  ADSK_TYPE_TEXTURE   "ADSKTextureDefinition"
#define  ADSK_TYPE_SWATCHSCENE   "ADSKSwatchSceneDefinition"
#define  ADSK_UI_DEFINITION_URL   "UIDefinition"

Detailed Description

Definition in file conventions.h.


Define Documentation

#define sHLSL   "HLSL"

Definition at line 44 of file conventions.h.

#define sGLSL   "GLSL"

Definition at line 45 of file conventions.h.

#define sCGFX   "CGFX"

Definition at line 46 of file conventions.h.

#define sMentalRaySL   "MentalRaySL"

Definition at line 47 of file conventions.h.

#define sDirectX   "DirectX"

Definition at line 52 of file conventions.h.

#define sOpenGL   "OpenGL"

Definition at line 53 of file conventions.h.

#define sMentalRay   "MentalRay"

Definition at line 54 of file conventions.h.

#define sPreview   "PreviewColorAPI"

Definition at line 55 of file conventions.h.

#define ImplementationPreview   "ImplementationPreview"

Definition at line 70 of file conventions.h.

#define ImplementationMentalRay   "ImplementationMentalRay"

Definition at line 71 of file conventions.h.

#define ImplementationCGFX   "ImplementationCGFX"
#define ImplementationHLSL   "ImplementationHLSL"
#define ImplementaitonOGS   "ImplementationOGS"

Definition at line 74 of file conventions.h.

#define ImplementationNone   "ImplementationNone"

Definition at line 75 of file conventions.h.

#define ImplementationAdditionalFiles   "AdditionalFiles"

Definition at line 77 of file conventions.h.

#define FBXSDK_TYPE_ENVIRONMENT   "KFbxEnvironment"

Definition at line 80 of file conventions.h.

#define FBXSDK_TYPE_LIGHT   "KFbxLight"

Definition at line 81 of file conventions.h.

#define FBXSDK_TYPE_PROCEDURALGEOMETRY   "KFbxProceduralGeometry"

Definition at line 82 of file conventions.h.

#define FBXSDK_TYPE_SURFACEMATERIAL   "KFbxSurfaceMaterial"

Definition at line 83 of file conventions.h.

#define FBXSDK_TYPE_TEXTURE   "KFbxTexture"

Definition at line 84 of file conventions.h.

#define FBXSDK_TYPE_SWATCHSCENE   "KFbxSwatchScene"

Definition at line 85 of file conventions.h.

#define ADSK_TYPE_ENVIRONMENT   "ADSKEnvironmentDefinition"

Definition at line 88 of file conventions.h.

#define ADSK_TYPE_LIGHT   "ADSKLightDefinition"

Definition at line 89 of file conventions.h.

#define ADSK_TYPE_PROCEDURALGEOMETRY   "ADSKProceduralGeometryDefinition"

Definition at line 90 of file conventions.h.

#define ADSK_TYPE_SURFACEMATERIAL   "ADSKSurfaceMaterialDefinition"

Definition at line 91 of file conventions.h.

#define ADSK_TYPE_TEXTURE   "ADSKTextureDefinition"

Definition at line 92 of file conventions.h.

#define ADSK_TYPE_SWATCHSCENE   "ADSKSwatchSceneDefinition"

Definition at line 93 of file conventions.h.

#define ADSK_UI_DEFINITION_URL   "UIDefinition"

Definition at line 96 of file conventions.h.