A name is a case-sensitive string ID of a property, a node, a
node attribute, a texture, etc.
The characters constituting a name has no specific limitation.
An initial name is the original name (from importing a file, for
example), which is saved up for reversible renaming. A current name
is the name used in FBX. A namespace is a simple grouping of
objects under a given name. Namespaces are primarily used to
resolve name-clash issues in FBX, where a new object has the same
name as an existing object.
For example, Maya only accepts names with letters, digits, or
underscores. And when a user import FBX into Maya, a node whose
name contains whitespace will be renamed. But the connections and
references to this node in FBX scene graph still use the original
name, so users have to use the initial name to retrieve related
information.
Definition at line 59 of file kname.h.
Public Member Functions
|
|
KName
(char const *pInitialName="") |
|
Constructor.
|
|
KName
(KName const
&pName) |
|
Copy constructor.
|
|
~KName
() |
void |
SetInitialName
(char const *pInitialName) |
|
Set the initial name.
|
char const
* |
GetInitialName
() const |
|
Get the initial name.
|
void |
SetCurrentName
(char const *pNewName) |
|
Set the current name.
|
char const
* |
GetCurrentName
() const |
|
Get the current name.
|
void |
SetNameSpace
(char const *pNameSpace) |
|
Set the namespace.
|
char const
* |
GetNameSpace
() const |
|
Get the namespace.
|
bool |
IsRenamed
() const |
|
Check if the current name and initial name
match.
|
KName & |
operator=
(KName const
&pName) |
|
Assignment operator.
|
KArrayTemplate< KString * > |
GetNameSpaceArray
(char identifier) |
|
Get the namespaces in a string pointer array
format.
|
Private use for the renaming
strategies classes.
|
Some renaming
strategies classes need to store the parent name to successfully
apply the renaming algorithms.The methods in this section allow
them to do so.
|
void |
SetParentName
(char const *pParentName) |
|
Set the parent name.
|
char const
* |
GetParentName
() const |
|
Get the parent name.
|