This reference page is linked to from the following overview topics: List of Python FBX classes.
An effector wraps a character node (KFbxNode) used to animate its control rig (KFbxControlSet) via inverse kinematics.
Definition at line 171 of file kfbxcontrolset.h.
#include <kfbxcontrolset.h>
Public Member Functions |
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| KFbxEffector () | |
| Default constructor with uninitialized
character node. |
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| KFbxEffector & | operator= (const KFbxEffector &pEffector) |
| Assignment operator. |
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| void | Reset () |
| Reset to default values. |
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Public Attributes |
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| KFbxNode * | mNode |
| The character's node in a hierarchy linked
to this effector. |
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| bool | mShow |
true if the effector is
visible, false if hidden |
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| bool | mTActive |
| bool | mRActive |
| bool | mCandidateTActive |
| bool | mCandidateRActive |
| KFbxEffector | ( | ) |
Default constructor with uninitialized character node.
| KFbxEffector& operator= | ( | const KFbxEffector & | pEffector | ) |
Assignment operator.
| pEffector | Another KFbxEffector assigned to this one. |
| void Reset | ( | ) |
The character's node in a hierarchy linked to this effector.
Definition at line 190 of file kfbxcontrolset.h.
| bool mShow |
true if the effector is visible, false
if hidden
Definition at line 193 of file kfbxcontrolset.h.
| bool mTActive |
Definition at line 197 of file kfbxcontrolset.h.
| bool mRActive |
Definition at line 198 of file kfbxcontrolset.h.
| bool mCandidateTActive |
Definition at line 199 of file kfbxcontrolset.h.
| bool mCandidateRActive |
Definition at line 200 of file kfbxcontrolset.h.