Converts the specified property texture map on the current nCloth object to values stored on the vertices of the nCloth.
You can choose from the following texture property maps to convert:
 Bend Angle Dropoff
 Bend Angle Dropoff 
             Restitution Angle
 Restitution Angle 
             Drag
 Drag 
             Lift
 Lift 
             Drag
 Drag 
             Tangential Drag
 Tangential Drag