This menu lets you choose how the imported HIK character definition is used in Maya. You can import a character definition from any FBX file as an FBIK or HumanIK character.
The default HumanIK character is the recommended choice.
| Option | Description |
|---|---|
| None | Does not import the character definition. |
| FBIK | Imports the character definition as FBIK. |
| HumanIK | Imports the character definition as HumanIK. |