are Nucleus-based attributes that determine how nParticles behave when interacting with the Nucleus forces. 
         
         To disable Nucleus wind and gravity forces for the selected nParticle object
         
         
            - In the , select the nParticle object’s  tab. 
            
- Under , turn on the following settings:  
            
 
            Set nParticle mass
            
 
            When nParticles are created or emitted, they appear in the simulation with a mass set by the  attribute. You can vary nParticle mass during the simulation by setting the  ramp. The  ramp allows you to map per-particle  values to nParticle properties such as , , and . 
            
 
            For information about setting nParticle per-particle attribute ramps, see nParticle internal ramps and per-particle attributes. 
            
 
            To set nParticle mass
            
            
               - In the scene view, select the nParticle object you want to edit. 
- In the , select the nParticle object’s  tab. 
               
- Under , set the  value. 
               
- (Optional) Set the to add a randomized multiplier to the per-particle  values. 
               
To set the nParticle  ramp
            
            
               - In the scene view, select the nParticle object for which you want to set a  ramp. 
               
- In the  section of the nParticleShape node , create the mass value curve by setting values for  and . For more information, see Mass Scale. 
               
- Set an method to determine how particle mass blends between each position on the ramp. See Interpolation. 
               
- Set to determine which attribute is used as the input attribute for the  ramp. See Mass Scale Input. 
               
- (Optional) Set to define the range of the ramp. See Input Max. 
               
- (Optional) Set the to add a randomized multiplier to per-particle  values. See Mass Scale Randomize.