
Follow these steps to preview your pass nodes directly in the Render View.
This creates a Render Target node that you can render directly in the Render View.
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drag a render pass node to a Render Target node in the Hypershade to connect them via both the color and alpha attributes.


. This renders the output of the Render Target node. In this case, it is the Diffuse pass. 
Repeat as necessary for the other render passes.